2023 / Immersive Experience
Luminous Resonance: Elemental Soundscapes.
Two related works share this page: Luminous Resonance at ARTECHOUSE Washington DC, and the Sound of Light installation inside the Beyond the Light program. Both sit at the intersection of traditional instruments, new interfaces, and immersive media. Mehmet Ünal's ensemble sits on one side, spatial technology on the other.
For Luminous Resonance, my contribution was the system layer: networking, synchronization, latency compensation, and the VR instrument logic that made remote performers visible to each other in real time. Riccardo Sellan's VR instrument at the Church of Saints Cosma and Damiano in Venice fed into the Washington DC performance; musicians could see each other's movement, latency compensated so music could move together. This was creative technology and shared virtual stage design, not audio production.
For Sound of Light, the contribution expanded into concept, interface, interaction, and visuals. If Mehmet Ünal was drawing sound from light frequencies, the visual side asked what a black hole might emit if it consumes light. Leap Motion tracking, iPad element selection, backend routing, and TouchDesigner running GLSL real-time black-hole simulation formed one continuous interaction loop. Stand design and the Leap pedestal were part of the same spatial thinking.
Musical content stayed with Riccardo Sellan, Mehmet Ünal, and the ensemble. The technology layer held the room together, making remote presence feel co-present and cosmic imagery respond like an instrument rather than a backdrop.
Luminous Resonance: Elemental Soundscapes was presented at ARTECHOUSE Washington DC with the Mehmet Ünal Ensemble. The performance brought traditional instruments, new interfaces, and immersive visuals into the same environment.
One layer of the project connected in real time to Riccardo Sellan’s VR instrument at the Church of Saints Cosma and Damiano in Venice, Italy. String musicians from Washington Project for the Arts joined the ensemble, extending the performance between physical instruments, remote input, and spatial media.
Riccardo Sellan’s music and VR instrument work shaped an important part of the piece.
I contributed to the VR instrument development side of Luminous Resonance as a creative technologist, and worked as visual artist and creative technologist for the Sound of Light installation.
Credits
CREATIVE DIRECTOR & COMPOSER: Mehmet Ünal
PRODUCER: Kerem Demirayak
TECHNICAL DIRECTOR: Alican Okan
ASSISTANT TECHNICAL DIRECTOR: Barış Kıratlı
CREATIVE TECHNOLOGIST: Çağatay Güçlü
