Mindflow — Audiovisual Installation, 9 ch 4k video + 9 ch audio, 6"20'. — Defektu project — for ha:ar

2022 / Audiovisual Installation, 9 ch 4k video + 9 ch audio, 6"20'.

Mindflow

Mindflow is a nine-channel audiovisual installation by ha:ar, four years in development, combining AI, motion capture, dance, architectural CGI, and classical improvisation inside Zülfaris Kadıköy. Balkan Karışman and I joined at the finalization stage, when the archive held dancer body-tracking data and a scan of the venue, but not yet a finished visual language.

My contribution was to turn that body-tracking archive into an interpretable visual system. Ekin Bernay's movement became the starting point; rather than treating mocap as raw coordinates, the data passed through a model of physical action. Gestures were read for intent, then translated into structured values and visualized in TouchDesigner. The dancer's body and the room began to share a vocabulary.

I also built the spatial recording system used while nine musicians watched that footage and improvised. Their performances (position, presence, audio) became a second visualization layer, merging performer, musician, and architectural space. Point-cloud processing tied the channels together; semantic continuity mattered as much as technical sync.

The installation arranges nine videos and nine audio channels in a spiral. It never behaves like a music video timeline. It reads more like a score built from bodies, rooms, and live response.

Client
ha:ar
Role
Creative Technologist & Visual Artist
Type
Audiovisual Installation, 9 ch 4k video + 9 ch audio, 6"20'.
Location
Zülfaris Kadıköy | İstanbul
Year
2022
External Link
View Project

Mindflow is a nine-channel audio/video installation developed over four years. The project used artificial intelligence, motion capture, dance, architectural CGI, and classical improvisation. Performer Ekin Bernay’s movement data became the base for CGI videos, which were then used as a score-like reference for musicians improvising in the studio.

The installation was arranged as a spiral of nine videos and nine audio channels. Its structure brings together body data, architectural space, synthetic image-making, and live musical response rather than treating the visuals as a fixed music video timeline.

My work focused on the creative technology layer: connecting movement, generated imagery, and spatial playback into a system that could support the installation’s improvisational logic.


Credits

Team
Performance: Ekin Bernay (@ekinbernay)
Producer / Sound Engineer / Musical Director: Can Şengün (@cansengun1)
Creative Technology Experts: Çağatay Güçlü (@defektu) Balkan Karışman (@_karisman)
Artificial Intelligence & Archive: Ezgi Ateş (@ezgaites)
Project Assistant: Serdar Yaşar (@serdr.yasar)

Musicians
Harp: İpek Sonakın
Clarinet: Ebru Çeliker
Korangle: Barkin Fish
Cello: Çağ Erçağ (@cag_ercag)
Violin: Esen Kıvrak
Double bass: Onur Özkaya
Percussion: Tunç Çakır
Piano: Can Şengün

From installation from Benküre Planet with screens in Zülfaris buildingFrom installation from Benküre Planet with screens in Zülfaris buildingFrom installation from Benküre Planet with screens in Zülfaris building